Lead Environment Artist
Join us and be part of something extraordinary!
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Raw Power Games is all about creating amazing games by offering the best possible work culture to our employees. We believe in the passion of our employees and that creating great games involves a fun and safe work culture, over-the-top experiments, and occasional failures as a way to grow. We’d rather fail than deliver mediocre results!
The company is fully funded to develop and release the first game early 2026 with an expected size of 60-70 employees - the majority being industry veterans. We strive to be the best workplace in the games industry, by offering...
- Competitive salaries
- Supplemental pension contributions
- Generous revenue share and long-term equity programs
- 30 days of annual vacation
- Flexible work hours, remote when you need to
- Low hierarchy, your respectful feedback is welcome
- Great focus on work/life balance
- Bleeding edge tech stack
- Skilled co-workers that are driven by a passion to create

The Team
You'll be joining the central Art team which supports the feature teams with props, materials, character models, animations, and VFX. Your team also supports the UX/UI team with any help they may need. Finally, the central Art team prepares, coordinates, and reviews incoming assets from our outsourcing partners
Desirable skills and knowledge
- At least 5 years of relevant work experience
- Experience and interest in coordinating/leading other artists
- Receptive to feedback from the Art Director and project Art Leads
- Proficient with 3dsmax or Maya, Substance Designer, Zbrush, and Unreal Engine
- Excellent High or Low poly modeling skills with an understanding of texture and material creation in a PBR pipeline
- Understanding of art concepts: modeling, texturing, materials, modularity, level design & flow
- Experience working with technical art budgets
- A portfolio that demonstrates your seniority and skills
- Excellent organizational and communication skills
- Ability to work autonomously and with little supervision
Role responsibilities
- Coordinate with other leads to plan, resolve dependencies and blockers
- Work with the Art Director to define the visual direction
- Work with the Tech Art department to define technical art budgets, workflows, and pipelines
- Create new assets while following technical and artistic direction to ensure the end product is of high quality and shippable
- Oversee and review the technical setup of materials, pipelines, and workflows
- Update existing assets for new platforms and technology
- Fix graphical bugs and also help with optimization of assets
- Mentor other artists and give feedback
- Create and hold presentations for the team or external collaborators as needed
Diversity and Culture
We strongly believe in a discrimination-free workplace. Harassment, bullying, and exclusionary practices are not tolerated. We embrace the diversity of experience, perspectives, and background - they help us create a people-positive work environment and engaging games.
- Department
- Art
- Role
- Lead Environment Artist
- Locations
- København
- Remote status
- Hybrid

København
A unique career - Join us
About Raw Power Games
We are changing the way companies work with employer branding and recruiting online. Want to help us make HR heroes? Working at Teamtailor means working in a young, fast moving tech startup and working with smart people that are passionate about their work. Our team brings experience from companies such as Skype and Mynewsdesk. We have disrupted and transformed industries before. We want to work with the best. You think you got what it takes? Let us know. Join us!
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